Шамановские оффхэнды

Тему неоднократно затрагивали на разных форумах, моно и тут помучать.

Вопрос:Есть ли смысл брать медленный офхэнд энч шаману, для того чтоб было больше дамага?

Мой ответ: ИМХО медленный офхенд имеет смысл ТОЛЬКО при использовании комбинации отличной от WF/WF. Почему? Прок виндфьюри и дамаг от него не зависит от скорости оффхенда, в отличии от того же Фрост Вепона. Так что комбинации WF/WF лучше использовать быстрый оффхенд, ибо чем больше ударов - тем больше вероятность прока.

Ваше мнение?
  • 0
  • 7 марта 2008, 23:29
  • Nikolai

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Взято с http://elitistjerks.com/f31/t13297-enhance_shaman_co...

1.1 Windfury Weapon
Windfury Weapon was corrected in the 2.1 patch link Windfury on the main and off hands. At some point prior to that, a hidden/internal 3 second cooldown had been added to Windfury Weapon. As a result, OH procs now (correctly) trigger the cooldown on the MH. Despite this set back to shaman DPS (net loss of about 10-15% DPS for enhancement shaman), Windfury Weapon is still the best weapon imbue to use – former CM Tseric has stated that the devs have no plans to scale the other weapon buffs to match Windfury. [footnote]http://forums.worldofwarcraft.com/thread.html?topicI...]

1.1.1 Weapon Speed Interaction
Weapon Speeds play an important role in maximizing DPS from Windfury procs. The goal is to chain WF procs every 3 seconds, as soon as each cooldown ends. Both the OH and the MH need to be as slow as possible to achieve this(they do not need to be matched in speed, just as slow as you can get it). The idea is to reduce the number of swings made during the time that windfury is on cooldown. Since the cooldown is 3 seconds, weapons speeds are preferred to be close to that speed, generally this means 2.6 - 2.8 under current itemization. The idea is that a faster weapon would proc a WF, and then strike again within the cooldown window, which means that windfury would exit cooldown and your weapon would still be on some significant portion of its swing timer, unable to proc another WF.

Many shaman will correctly use a slow MH weapon but use a fast OH such as a dagger, generally because its easier to find fast OHs than slow ones. This combination however means that your OH is much more likely to be the first one to hit outside of a WF cooldown and will "steal" the potential chance to proc, placing your main hand on lockdown. In order to maximize the potential for MH procs the OH needs to be as slow as possible.

The image below courtesy of Yo! illustrates this principle. You can see that as the MH and OH approach 2.6 speed (arbitrarily chosen as the cut off point for the scale) that the number of WF procs lost to the OH become lower, at around a 45% predicted loss rate. A fast OH with a slow MH combination has a higher rate of loss to the OH, at nearly 55%.

1.1.2 Windfury Proc Rate
When you are wielding a two handed weapon, or are using a shield, your chance to proc windfury on any landed attack outside the 3-second cooldown is 20%. When you dual wield weapons, the chance on each landed attack outside the 3-second cooldown is approximatedly 36%, if and only if both weapons are imbued with Windfury. (Original findings were posted on the WoW forums by Disquette, the thread has been removed from the official archives)

Analysis of the combat log shows that if you sum all hits, the proc rate while DWing is 20%, but that includes hits you make while inside the 3 second cooldown, which cannot actually proc WF. When you remove the ineligible hits the observed proc rate from the eligible hits becomes 36%.

так что випоны быстрее чем 2.6 отпадают.


  • 8 марта 2008, 01:10

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